Forum: Poser - OFFICIAL


Subject: Striped Render

thixen opened this issue on Mar 14, 2005 ยท 6 posts


thixen posted Mon, 14 March 2005 at 6:59 AM

I'm sure this has been asked before, and I'm pretty sure that I've read somewhere how to fix this, but I can't seem to find it now.

I've working on a original texture for a character of mine. The texture is a white clown face inspired by Rhiannon's Chantal character. The problem that I'm having is though is that when I go to render I'm getting stripes on her chin anf forehead. Any suggestions??


thixen posted Mon, 14 March 2005 at 7:30 AM

ohh and Just to let you know for the above render all the checkbox options where checked on (including Texture Filtering) It was set to production mode Pixel sample 6 post filter 3


Starkdog posted Mon, 14 March 2005 at 7:42 AM

Just out of curiousity, what lighting setup are you using? I know that Poser's default vomit colored lights cast strange shadows. I have found that using a single infinite light set at 80-90% intensity, aimed at the nose works wonders. Oh yeah, on the light properties tag, set the shadow setting to 0.25, and then click on ray-trace render, rather than path-tracing. That seems to clear up my face renders. Which hair are you using? It almost looks like part of the trans-map is being shadowed onto her forehead. Anyways, I hope this helps, -the Starkdog


thixen posted Mon, 14 March 2005 at 7:50 AM

Thanks, Stark, but I got it figured out. It seems that while Texture Filtering can remove lines in some renders it also adds the lines in others. Turned that off and it's nice and smooth now

Starkdog posted Mon, 14 March 2005 at 8:43 AM

Cool, I'm glad that you got that fixed. Since you are in the process of "working on a texture", was that a jpg, or a psd file? I was just curious if the texture filtering somehow compromises a jpg, or if it can't handle the size of a psd? Thanks, -The Starkdog


thixen posted Mon, 14 March 2005 at 9:15 AM

I tried both. PSD files seems to work fine for me, but I usually put my textures into a Jpg when I'm done working on them because of size issues, and the fact that you don't need the layer information for a poser texture. The only reason I can see to use a psd file is if you were doing a super duper sized texture with lots of sublte color changes. Of course you'd have to ask whould those even come through? Also I could be wrong so anyone can feel free to correct me if they like.