sdmakai73 opened this issue on Mar 14, 2005 ยท 4 posts
sdmakai73 posted Mon, 14 March 2005 at 6:51 PM
I tried previously to work on some cyborg implants for M3 using Max6, and I'm still having scaling issues when it comes to importing into poser. I tried using Habware's exporter's built in scaler (imported at 1000.0 and exported at 0.001. and it imports into poser as huge object. I even tried using Objaction scaler 3.0 at the proper reduction, and I still get the same scale object. I previewed Markdc's clothing tutorial and followed everything to the tee minus conforming and joint editing, (was just trying to get a feel for basic import-export)and I still get the exact same sized object. I got so frustrated that I used poser 4pp's scaler and getting to the right size to match M3 is almost impossible.
Am I doing anything wrong or are my progs just throwing a fit? It really seems like absolutely no scaling is being done what-so-ever.
Please help as this project is beginning to haunt me.
Little_Dragon posted Mon, 14 March 2005 at 8:46 PM
Do not enable the "Percent of standard figure size" option in Poser's import dialogue.
sdmakai73 posted Mon, 14 March 2005 at 11:28 PM
Well....it always seems to come down to something so simple as that. THANK YOU. I've been at this on and off for 5 months now and always saying " I'll get it this time". You people here in the community are FANTASTIC.
Belladzines posted Tue, 15 March 2005 at 12:20 AM
G..... yes they are.