Forum: Poser - OFFICIAL


Subject: The "gather" node in P6 - Any insight?

maxxxmodelz opened this issue on Mar 23, 2005 ยท 5 posts


maxxxmodelz posted Wed, 23 March 2005 at 11:10 AM

I'm interested in getting the radiosity-like "color bleeding" effects, but the manual doesn't seem to specify where this node belongs. I know what it does in theory, but how does one put it into practice? Anyone know specifics on how to use it correctly? Stewer...?


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


Little_Dragon posted Wed, 23 March 2005 at 11:41 AM

http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=2174088&Reply=2174997#30



maxxxmodelz posted Wed, 23 March 2005 at 2:21 PM

Thanks, LD. I missed that.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


nerd posted Wed, 23 March 2005 at 2:22 PM Forum Moderator

I plug it into the reflection root. During beta we had a sample scene that showed how it was supposed to be setup. Maybe after some of the dust settles CL will be able to post some sample scenes on how to use these. If I have time I'll whip up a quick tut on how to use this and FastScatter. Nerd3D


maxxxmodelz posted Wed, 23 March 2005 at 2:27 PM

I think FastScatter has a macro built in for instantly inserting it onto any figure, but a tut for more about the gather node would be great, nerd. Thanks! ;-)


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.