tlaloc321 opened this issue on Mar 24, 2005 ยท 14 posts
tlaloc321 posted Thu, 24 March 2005 at 3:57 PM
There are 3 possibilites: 1. P6 files will not open in V5 2. P6 files will open in V5, but Jessi and other P6 content will not be present 3. P6 files will open in V5 I have had bits of 1 and 2, can anyone answer this issue with certainty. I know that shader stuff won't transfer and that the highlight issues are present but can I run P6 and import all my P5 content just like I always have or do I need to keep P5 around. I would rather avoid using 2 interface setups P5 and P6. Thanks!!!
plmcelligott posted Thu, 24 March 2005 at 4:13 PM
I believe if you have P5 installed, then Vue will import a P6 file using only the features supported under P5. Vue is using P5 as its interface to open the file. It doesn't know how to talk directly to P6 yet. Vue will release a patch for Vue 5 to let you open P6 files directly but no timetable has been announced. Since P6 doesn't appear to have made drastic changes to the structure of a Poser file, I'm hopeful it will be quick.
yggdrasil posted Thu, 24 March 2005 at 4:58 PM
As a test, I renamed my P5 poser.exe and moved it to another disc. Opened Vue, loaded a PZ3 and pointed Vue to the P6 poser.exe when prompted. Loaded fine to my surprise. PZ3 was Jenni with dynamic cloth dress, conforming slippers, conforming ponytail hair and included hi-res textures. Previously I assumed that Vue was just using P5 to load the parts of a P6 file that it understood, but in this test, Vue should have had absolutely no idea where to find P5!
Mark
dlk30341 posted Thu, 24 March 2005 at 6:28 PM
E-on has not rec'd the SDK for Poser6 yet or they have it has NOT been implemented. This is why Poser6 will be more or less a hit or miss unitl E-ON puts out an update. My advice...stick with Poser5 until the update comes out :)
Dale B posted Thu, 24 March 2005 at 7:14 PM
Try it with morphs in the PDM file base. Mover 5 doesn't know what that is, so it ignores them. At this moment, E-on doesn't know whether they will be able to deploy the P6 interfacing as an update, or will be required to actually make a Mover 6. Stay tuned....
tlaloc321 posted Thu, 24 March 2005 at 8:19 PM
Hmmm, when I try to load a file with Jessi in it, the props open in Vue and Jessi is simply not there, like anything that was a P5 type object goes through and the P6 objects are simply not converted but it sounds like yggdrasil was able to load Jessi (or did you write Jenni) just fine.
yggdrasil posted Fri, 25 March 2005 at 6:10 AM
Mark
tlaloc321 posted Fri, 25 March 2005 at 6:16 AM
I did a test where I put Jessi and a V3 in a P6 file and tried to load them into Vue 5E and V3 came through but not Jessi she was just gone. I will have to look for this Python script that uncompresses the libraries since I have done the other things that you mention. Where is this python script? I would like to use the P6 items in Vue. Thanks.
tlaloc321 posted Fri, 25 March 2005 at 6:40 AM
HMMM I ran the uncompress script and checked the .obj files box when I did, then in my P6 general prefferences I unchecked the save files boxes use file compression and use external binary morph targets but still no human figure. I was trying to import the winter queen and I got some props and hair that shows in the Vue preview but not the render. Very strange and a bit disturbing that we are getting different results there must be some difference in that uncompress move.
yggdrasil posted Fri, 25 March 2005 at 7:08 AM
Mark
tlaloc321 posted Fri, 25 March 2005 at 7:14 AM
might be, you are using V5I I assume?
yggdrasil posted Fri, 25 March 2005 at 7:19 AM
Yes
Mark
sandoppe posted Fri, 25 March 2005 at 1:47 PM
I am very interested in this subject. I still run Vue 4 and remember waiting for a year before I could import P5 .pz3's into that version! So I've made myself a promise: I will not purchase Vue 5 or Poser 6 until I know Vue 5 can import the P6 .pz3 without any hassles. I still remember the finger pointing that occured before Vue could import a P5 file. CL said it was Eon's problem and Eon said CL wasnt sharing the SDK. I really wish the two companies would collaborate in a more timely fashion. Hopefully this will get resolved quickly this time.
Dale B posted Fri, 25 March 2005 at 2:42 PM
They are collaborating on the P6 SDK this time. It's been pretty much admitted to that the P5 SDK was -not- ready for prime time.