Howdy all, The above eye is done with a single procedural shader applied to a sphere. It's available now in the Carrara Free Stuff section now. "So what!" you say. "But wait" I say. You can customize any of the color, size and blending parameters with a couple clicks of your mouse. But wait, there's more: It's also resolution independent which means you can zoom in as close as you want in a final render without any worry of pixelation in the image. It REQUIRES the FREE digital shader tools available from Eric Winemiller at digitalcarversguild.com. (Thanks Eric!) Have fun with it. Mark BTW, when are there going to be some additional contributors to the Free Stuff section? I feel kinda stupid being virtually the only one who has stuff up there....