Fugazi1968 opened this issue on Mar 26, 2005 ยท 42 posts
Fugazi1968 posted Sat, 26 March 2005 at 10:25 AM
I thought I'd do a comparitive render using ambient occlusion.
The AO image was created by adding an ao node to the face and body texture of aiko, and turning ao for the main white light.
So what do you think? I'm having a hard time deciding if I like it or not, especially since it took less than half the time to render the normal one. And the odd black smudge on her shoulder is annoying.
Then again I'm not completely sure I've set up ao as it was intended to be :)
Take care
John.
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D