dburdick opened this issue on Mar 29, 2005 ยท 6 posts
dburdick posted Tue, 29 March 2005 at 4:09 PM
Message edited on: 03/29/2005 16:09
ChileanLlama posted Tue, 29 March 2005 at 4:11 PM
There's a thread over at eon's forum about this and it doesn't appear as though you can do it purely using the ecosystem. I guess you'd have to create two populated halves, invert one and join them back together as a workaround.
agiel posted Tue, 29 March 2005 at 4:17 PM
Ecosystems work as if you 'dropped' objects on your surface. I suspect it was easier to come up with a vertical drop above the horizontal plane of the ground instead of calculating the vertical direction across the whole surface of the object. You could create multiple spheres with ecosystems, turn their underlying material transparent (except for one) and superimpose them. Make sure to set the 'influenceof foreign objects' parameter to 0 when creating your ecosystems.
dadamson posted Tue, 29 March 2005 at 5:43 PM
What about changing the "direction from the surface" to 360 degrees. Looks like yours is still set at the default 20 degrees. I have not tried this, mind you but it would be my best guess.
dburdick posted Wed, 30 March 2005 at 4:59 AM
I tried this and it doesn't work. It just points the ecoobjects downward but still does not fill past the top of the equator -- thanks anyways
yggdrasil posted Wed, 30 March 2005 at 6:34 AM
I think I read somewhere that early versions of the Beta allowed the eco on all surfaces of the object, but it was too slow so they optimised to just 'top' surface.
Mark