Forum: Vue


Subject: High Polygon scenes with Vue5i

weip opened this issue on Mar 31, 2005 ยท 7 posts


weip posted Thu, 31 March 2005 at 12:59 PM

I'm a bit confused how Vue handles high polygon scenes.

Example1: create a terrain, populate it with an ecosystem. Use an insane amount of instances and you end up with millions of polygons. Vue handles it fine, system resources are below 500MB used memory.

Example2: import two posermodels with cloths, you end up with about 800'000 polygons. Vue warns about low system resources and used memory is above 1 Gigabyte.

Are polygons not equal polygons? Why handles it scenes with millions of polygons fine and chokes on scenes with less than 1 million of polygon if these are not created inside Vue?

Am I missing something?