Starting to have a 'serious' play now, going to take a bit of time to 'relearn' some tricks This image is using the supplied content and poses. 1. Open GL preview 2. Default light set - oops lights outside the building 3. 2 diffues IBL lights with AO, not what I'm after 4. 1 IBL light with a sky image, one point light, swapped the strand based hair to transmap and slightly tweaked the textures, now I'm getting there. This is going to take a while :-)