HI all this is the first whole day I`ve had to play with P6 since I got it Thurs. I`ve been working on a photo real texture for Jessie and as you can see the head and body colors don`t quite match. The head texture was done automaticly by the face room. Is there an easy fix for this or should I go ahead and do the head tex in photoshop? Thanks Ed
Hi Ed, Maybe this might help. cheers, dr geep ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Actually if its from the face room, it will ask if you want to blend into the body texture...
... you might end up with this. ;=[
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Thanks for the replies. The paint bucket was close but no cigar. The face room did ask about matching the body and the picture is the result. The first time I tried it I had it save at a larger texture size and it split the ears and lined them up in the wrong place. I did a quickie fix in photoshop. This is the result. I may try doing a close-up render of the neck with the head tilted way back and use that on the body texture, but I`ll probably just do a head texture in photoshop anyway. The one`s out of the face room are square, instead of rectangluar like the ones that come with P6.