Forum: Poser - OFFICIAL


Subject: WIP easy way to get textures to match?

sekhet opened this issue on Apr 03, 2005 ยท 5 posts


sekhet posted Sun, 03 April 2005 at 6:45 PM

HI all this is the first whole day I`ve had to play with P6 since I got it Thurs. I`ve been working on a photo real texture for Jessie and as you can see the head and body colors don`t quite match. The head texture was done automaticly by the face room. Is there an easy fix for this or should I go ahead and do the head tex in photoshop? Thanks Ed

geep posted Sun, 03 April 2005 at 6:58 PM

Hi Ed, Maybe this might help. cheers, dr geep ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



PapaBlueMarlin posted Sun, 03 April 2005 at 10:14 PM

Actually if its from the face room, it will ask if you want to blend into the body texture...



geep posted Sun, 03 April 2005 at 11:01 PM

... you might end up with this. ;=[

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



sekhet posted Mon, 04 April 2005 at 12:33 AM

Thanks for the replies. The paint bucket was close but no cigar. The face room did ask about matching the body and the picture is the result. The first time I tried it I had it save at a larger texture size and it split the ears and lined them up in the wrong place. I did a quickie fix in photoshop. This is the result. I may try doing a close-up render of the neck with the head tilted way back and use that on the body texture, but I`ll probably just do a head texture in photoshop anyway. The one`s out of the face room are square, instead of rectangluar like the ones that come with P6.