I know this has been discussed several time's and looked from different angles but i'll have a go at it. Cleaning up the mesh for stills using 3dsmax is giving me nice results {i think} Now for the hard part,getting the "fixed mesh" into poser for animation! I was thinking of getting the morphtargets into poser using a plugin that can wright morptargets into the cr2. I know that pmorphtools can do this , but does it allow me to have a modifier on top of it in the stack like bodystudio? Can someone give me some tips to get me in the right direction? {I know there are some great Max_users here} ps: don't judge the pic. to hard ,'s just getting the 'grease' out of the elbow! Thanks