Robo2010 opened this issue on Apr 05, 2005 ยท 4 posts
Robo2010 posted Tue, 05 April 2005 at 9:54 AM
Would be nice for someone to make a script for the pupils (V3) to match the lighting. Press on a light, activate script. Just an idea (thought). Using P6.
Message edited on: 04/05/2005 09:54
nruddock posted Tue, 05 April 2005 at 2:22 PM
I'm not sure what you mean by "match the lighting", so can you expand on your idea a little more please.
Robo2010 posted Tue, 05 April 2005 at 3:14 PM
I have problem with the pupils balancing with the light. Then eyes end up warpy or flat. You know when you look in the light, your pupils get smaller, and in the dark they are huge. I hope I made my self clear this time.
nruddock posted Tue, 05 April 2005 at 4:05 PM
Ok I understand what you want to do now.
There are morphs for V3's pupil, but there are two problems, how to measure the light falling on the eye, and how to use this value to control the morph.