Forum: Poser - OFFICIAL


Subject: Need some Rendering help

gfronte opened this issue on Jan 24, 2001 ยท 4 posts


gfronte posted Wed, 24 January 2001 at 11:12 PM

I recently aquired poser 4 and I am attempting to create some cool pics ;) (duh I know) however all the models, when renderd look fake, I have used transparancy lashes, hair etc, d'loaded models but my characters look fake look at the example (if it loads) THat is what my eye lashes are looking like after I apply a transparecy map. GF

whoopdat posted Thu, 25 January 2001 at 2:56 AM

Are you sure you're using the transparency maps properly? It looks like there's no eyelashes at all. Is the trans max at 100%? Falloff at 0%? Map selected for the lashes? (I'm not sure if the eyelashes are listed twice or not, but some things like the eyebrows are, and you have to know which to use.) Highlight black? Object color whatever you want the lashes to be? Etc. That's what it looks like in this specific case, that one of the settings isn't correct (or that the map is no good). As far as other things go, it's a matter of finding good textures and changing settings and in some cases, drawing things on afterwards. The eyebrows on poser/posette for instance suck (note the picture) and have to be drawn on later, while Victoria's don't (so I've read, but I don't have Vicky, or Michael for that matter). You may also want to play with the highlight for the skin. A high percentage, say around 95% with a highlight of near black or very dark brown seems to give a less "plastic" look. Unfortunately I'm still learning this stuff as well, so I hope someone else will be able to offer some pointers in case mine suck. :) Keep plugging away at it, it'll come with time.


Poppi posted Thu, 25 January 2001 at 3:49 PM

I play with transparencies...and, change the highlights, ambient, and reflective lighting on my figure. To me, the default ones in poser do make the darned thing look like plastic dolls...actually did a pic and called it barbie hero. Alot of making a poser figure look good is in the post processing. I use layers and gaussian blurs to get the effects I want.


gfronte posted Fri, 26 January 2001 at 11:42 PM

Thankyou guys, I was unable to check up on this because I have been off line for a few days (ISP's damnable fault) Hows this look?