Forum: Poser Python Scripting


Subject: Possibly OT Math Question

jwhitham opened this issue on Apr 10, 2005 ยท 3 posts


jwhitham posted Sun, 10 April 2005 at 11:46 AM

Hi all,

sorry if this is OT - I'm trying to work with Vue 5i Python, there is no specific
forum for that, and this place seems about as close as I can find anywhere to a
3D Graphics specific Python forum - so here goes:

While Vue Python returns an object's current rotations and scaling in easily understood
x,y,z tuples, translation information seems only to be available in the form of
a 3 x 3 transformation matrix. I'm assuming this data would be accessed like e.g.
first row is [0][0],[0][1],[0][2].

Whilst I remember doing matrices at school, that was 40+ years ago! So if some kind
person could either, explain how to extract the translation information or, point
me to a (preferably web based) 'Dummies Guide to Matrices', I would be very grateful.

John