robotex opened this issue on Apr 12, 2005 ยท 4 posts
robotex posted Tue, 12 April 2005 at 1:21 PM
this is my first render in P6, and some strange result.
The bck was 3 simple flat plane, in vertical position with reflection active and no texture applayed.
After render this is the result.
I have try to add a displacment map, but nothing.
Suggestion?
Thanks and sorry for my poor english.
Robotex
stewer posted Tue, 12 April 2005 at 5:18 PM
Method one: Use the single sided square to build your walls, not the other (double sided one).
stewer posted Tue, 12 April 2005 at 5:20 PM
Method two: Assuming you used the Material Room Wacro "Add reflection", simply set diffuse_value to zero.
Melen posted Tue, 12 April 2005 at 8:04 PM
I just had a similar problem. In your FireFly render settings, try turning on "Remove Backfacing Polys". This solved my problem the last time I had this.