Tirjasdyn opened this issue on Apr 17, 2005 ยท 8 posts
Tirjasdyn posted Sun, 17 April 2005 at 12:47 PM
P6 can create it's own mat files but unlike P5 it can create a single material mat file or a group of materials. Example...the Heiress for SP3 with Face Off formula for Real Skin uses an old fashioned pose file. Using P6...I first created a single mat file after loading the mat onto Aiko3. Then I used that mat file to add the textures to aiko's extra material zones. Then I: clicked the plus sign. Choose material group. Made sure her whole body and head were checked. Named it Aiko Heiress Saved it to the P6 Material Library. Now I have the texture setup for aiko every time. I'm taking a shot on my Aiko Angel series in P6. I plan to offer the textures (all material nodes) as a P6 Mat File. Merchant Hint: When offering materials for P6 use the material room NOT the pose files.