khelben opened this issue on Apr 21, 2005 ยท 8 posts
khelben posted Thu, 21 April 2005 at 10:17 AM
Firstly, here is my computer spec: Intel P4, 2.8 Ghz 2 GB RAM > 15 GB HD space Windows 2000 Pro fully updated. In Poser 5 I had a hard limit on the memory I could use before P5 would die. It was just over 1 GB for physical memory and over 1 GB for Virtual Memory. In Poser 6 I hit those same numbers and P6 told me it ran out of memory and stopped. Ok, I'm fine with that. I reduce the scene to have one M3, one M2, and one Aiko 3. I reduce the scene to have no texture filtering and a max of 850 texture size ( :( ). The memory consumption is usually 800-850 physical and about 1 GB VM. I can only render 1 to 3 pics and then P6 dies during the Loading Textures... stage. No error. I reduced the number of renders kept to 1. I can't understand why this is happening, but I'm pretty sure it was OK when doing pure simple drafts with 1 character. Any tips? Anyone else having this problem? Help is much appreciated, Khelben