Forum: Poser - OFFICIAL


Subject: bucket size vs. displacement map?

bagoas opened this issue on Apr 22, 2005 ยท 6 posts


bagoas posted Fri, 22 April 2005 at 3:12 PM

I try to make a nice hairstyle for my Aila character. Just prop hair, combined with a texture i found somewhere(name is 'furry ice') which nicely gives the effect I want. It heavily relies on a displacement map. Now here's the prob. The image is rendered in chunks with the size of the 'bucket. Apparently displacements originating in one charge of the 'bucket' do not show up in another charge. Consequently the hair is split up in squares the size of the 'bucket'. Increasing the bucket size to the size of the picture makes memory requirements jump to the sky. Any solution anyone?

Bagoas