Forum: Photoshop


Subject: Terrain effect - helmet

Robert_Ripley opened this issue on Apr 23, 2005 ยท 6 posts


Robert_Ripley posted Sat, 23 April 2005 at 6:17 AM

my english is not well but ill try:... it sounds difficult..but i wanna know, how to make a photoshop terrain that i can use in bryce i wanna make the helmet side parts with bryce terrains... http://www.collectoybles.com.au/catalog/images/lotr_helm_sauron2.jpg and i dont know how to make a depth-effect of those parts in photoshop...i tried the relief-effect but it only takes effect on the edges... can anyone help?? i can mail you my psd file if you are interested


Rosemaryr posted Sun, 24 April 2005 at 8:49 AM

First, start with a square aspect ratio pic in PS. Remember that white equals heighth in a terrain, and black is depth. Create a silhouette of the shape you want to make. Then create a gradient either with the gradient tool if convenient, or with the airbrush if you need a custom curve. For my example, I concentrated on one of the 'spikes'....

RosemaryR
---------------------------
"This...this is magnificent!"
"Oh, yeah. Ooooo. Aaaaah. That's how it starts.
Then, later, there's ...running. And....screaming."


Rosemaryr posted Sun, 24 April 2005 at 8:52 AM

Save the pic as tiff or bmp. Enter bryce, create a terrain or symmetrical lattice. (I used the latter for my example.) **EDIT** (missed a step...In the Terrain Editor click on the 'Pictures' tab showing in the sub-window "Editing Tools" shown in the above pic...apply the saved Photoshop pic ) *end edit* Use the brushes in Bryce's Terrain Editor or the clipping brackets to eliminate the unwanted materials.... (I was a bit sloppy with the example...left a line of pixels at the top which created that 'bar')

Message edited on: 04/24/2005 08:59

RosemaryR
---------------------------
"This...this is magnificent!"
"Oh, yeah. Ooooo. Aaaaah. That's how it starts.
Then, later, there's ...running. And....screaming."


Rosemaryr posted Sun, 24 April 2005 at 8:54 AM

You may need to go back and forth between Photoshop and Bryce making adjustments to the pic until the piece is how you want it. Once the shape is right, you can concentrate on the material...use Bryce materials or perhaps a custom Photoshop created texture applied in the Material Editor. This is a quick render with a basic preset...just to show the end result of a sloppy job.... *grin*

RosemaryR
---------------------------
"This...this is magnificent!"
"Oh, yeah. Ooooo. Aaaaah. That's how it starts.
Then, later, there's ...running. And....screaming."


Rosemaryr posted Sun, 24 April 2005 at 9:03 AM

It can be done...but it will take time and patience, and you must have a firm idea of the final result desired. Again, the best way is to take it in pieces, and start with the simplest shapes possible. Save frequently, so you don't have to begin again from stratch.

RosemaryR
---------------------------
"This...this is magnificent!"
"Oh, yeah. Ooooo. Aaaaah. That's how it starts.
Then, later, there's ...running. And....screaming."


Robert_Ripley posted Sun, 24 April 2005 at 9:39 AM

ok thanks man