Forum: Poser - OFFICIAL


Subject: P5/ P6 Material Room and Texture Creators

tastiger opened this issue on Apr 23, 2005 ยท 9 posts


tastiger posted Sat, 23 April 2005 at 4:53 PM

I just had a thought and I haven't tried anything yet, but thought I would ask opinions first...

Given all the nodes available in the material room is there some way that we could now apply different make up textures to figures without the need to supply seperate head texture maps for each different style? Same goes for lips for that matter.

My thought behind this is if it's possible the size of Texture Set downloads could be dramatically decreased. Let's face it some of the texture sets run to 20 oddd meg, I know my own are light weight at about 12 meg with no extra makeup.

Or would die hards not want to move away from proven methods and of course compatability with P4 / Pro? Edit: Sorry "20 odd meg" - sticky "D" on this keyboard...

Message edited on: 04/23/2005 16:55

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