Forum: Poser - OFFICIAL


Subject: P6 odd renders

amberlover13 opened this issue on Apr 23, 2005 ยท 3 posts


amberlover13 posted Sat, 23 April 2005 at 5:26 PM

Hi, I haven't seen this mentioned before, but today when I rendered a close up of a character on V3 most of it came out perfect but a part of it came out with grazing like the kind you sometimes get when firing ceramics. Does anyone know how to fix this?

templargfx posted Sun, 24 April 2005 at 1:04 AM

were you using IBL or AO? ambient occlusion is a big culprit of this "effect" easy way to fix it is to up the pixel samples to above 10 (grreatly reducing rendering time though)

TemplarGFX
3D Hobbyist since 1996
I use poser native units

167 Car Materials for Poser


amberlover13 posted Sun, 24 April 2005 at 8:17 AM

Yes, now that you mention it, I was using AO.... I'll either change the lighting or the pixel sampling. Thanks for the advise!