graylensman opened this issue on Jan 31, 2001 ยท 5 posts
graylensman posted Wed, 31 January 2001 at 7:33 AM
AzChip posted Wed, 31 January 2001 at 10:38 AM
In which modeler did you make the object? I can't imagine a situation in the free-form modeler that would delete one of the faces of the model. But I don't know the Mesh Form modeler very well....
elgeneralisimo posted Wed, 31 January 2001 at 10:45 AM
It may be a reversed normal.
graylensman posted Wed, 31 January 2001 at 11:21 AM
Chip, the original object was created in the free form modeler, then exported as an OBJ; run thru UVM; reimported into RDS. At that point it's a mesh form object. And it imports with one face missing. I'm with you - I don't know the mesh form modeler very well, either, so playing around with the obj in that modeler produced some rather bizarre results. Generalisimo, when you say "a reversed normal" are you referring to the whole obj or just a portion? I know there's a setting in UVMapper to reverse the normals, but I assume that affects the entire object.
ClintH posted Wed, 31 January 2001 at 11:25 AM
gray - Bring the OBJ into RDS. Open the OBJ in the Mesh Form Modeler. Select the missing Polygon and then do a Reverse Polymesh Normals inside the Mesh Form room. See if that helps. I've seen this many times before. Clint
Clint Hawkins
MarketPlace Manager/Copyright Agent
All my life I've been over the top ... I don't know what I'm doing
... All I know is I don't wana stop!
(Zakk Wylde (2007))