Tyger_purr opened this issue on May 02, 2005 ยท 25 posts
Tyger_purr posted Mon, 02 May 2005 at 9:24 PM
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Tyger_purr posted Mon, 02 May 2005 at 9:24 PM
My Homepage - Free stuff and Galleries
Tyger_purr posted Mon, 02 May 2005 at 9:26 PM
My Homepage - Free stuff and Galleries
Tyger_purr posted Mon, 02 May 2005 at 9:26 PM
My Homepage - Free stuff and Galleries
Tyger_purr posted Mon, 02 May 2005 at 9:27 PM
My Homepage - Free stuff and Galleries
Tyger_purr posted Mon, 02 May 2005 at 9:28 PM
My Homepage - Free stuff and Galleries
Tyger_purr posted Mon, 02 May 2005 at 9:31 PM
My Homepage - Free stuff and Galleries
Tyger_purr posted Mon, 02 May 2005 at 9:37 PM
how about nothing
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nahie posted Mon, 02 May 2005 at 10:06 PM
Great model! Thanks!
onimusha posted Mon, 02 May 2005 at 10:28 PM
Nice... those space suits are cool too... as is Angry Airlock Girl...
trajan22 posted Mon, 02 May 2005 at 10:40 PM
Thank-you! Very generous!
Richard T posted Tue, 03 May 2005 at 3:35 AM
Thanks very much, this will come in handy.
Tyger_purr posted Tue, 03 May 2005 at 7:50 AM
those space suits are cool too The space suit, the padd (third pict) and all clothing used here is from Poserworld. (shameless plug) The best Poser related investment I ever made :) tools and tool box from vanishingpoint.biz
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davo posted Tue, 03 May 2005 at 8:04 AM
Looks great Tyger!
Huolong posted Wed, 04 May 2005 at 9:28 AM
Is this usable in P5?
Gordon
Tyger_purr posted Wed, 04 May 2005 at 9:55 AM
I think it will work if you split the vertices and weld back what needs to be round.
I brought into p5 at one point and it gave an error message about it not being the right version but it brought it in anyway and all the materials appeared ok (didnt look to close though).
I have changed the materials a bit since that test so i dont know if that will cause problems.
the zip file is only 336KB, give it a try.
Message edited on: 05/04/2005 09:56
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Huolong posted Wed, 04 May 2005 at 11:56 AM
Splitting vercies and welding is way over my digitally challenged mind. I am concerned particularly with P6 shaders on P5.
Gordon
Huolong posted Thu, 05 May 2005 at 12:04 AM
Loaded it into P5 OK with only the small note about a more recent edition
Gordon
ghoyle1 posted Thu, 05 May 2005 at 1:29 AM
Is this available now?
Huolong posted Thu, 05 May 2005 at 5:12 AM
Click on the "nothing" above
Gordon
Tyger_purr posted Thu, 05 May 2005 at 8:10 AM
Huolong, If you dont splitting Verticies you will have rounded corners in places I didnt intend to be rounded. If your ok with that then i guess that is fine. If you want to split the vertices it is a pretty straight forward process. I just wish i had the time to do it. How to: open the obj in UVMapper (the free one) edit>Tools>Split Verticies (it splits all verticies) File>Save Model... (overwrite your old one) insert it into poser (via the cr2) select the airlock. go to Grouping tool. everything will go dark and the current group will be in red. dont click on the model at this point. the grouping editor will appear. At the top of the grouping editor will be a pulldown with all the group names with arrows on either side. Use the arrows or pull down to change between groups. when you find a group that needs to look round hit the "Weld Group" button on the bottom right. Once your done just goto another tool and save your new figure to your library.
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Huolong posted Thu, 05 May 2005 at 12:36 PM
Thanks, I cut and pasted that into my tutorial folder.
Gordon
VI_Knight posted Fri, 12 August 2005 at 12:51 PM
Didn't even know this was available. Thank you so very much for this.
Tyger_purr posted Fri, 12 August 2005 at 1:16 PM
did you see this? http://www.renderosity.com/messages.ez?Form.ShowMessage=2160062
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VI_Knight posted Mon, 15 August 2005 at 9:55 AM
No i did not. Thank you :) Great stuff man