Forum: Blender


Subject: Choosing cameras

Silgrin opened this issue on May 05, 2005 ยท 3 posts


Silgrin posted Thu, 05 May 2005 at 3:09 AM

How to choose a camera for "0" view? When I hit 0, I always look through the same camera, no mater which one is selected, active, etc. How to decide which camera is used for the "0" view? Sorry for posting such basic questions, but there is nothing about controlling the camera in the official manual (:/)


haloedrain posted Thu, 05 May 2005 at 10:55 PM

hit control-0 and whatever object you have selected will be used as the camera, even if it isn't actually a camera (which is useful for aiming lights)


criss posted Sun, 08 May 2005 at 4:23 AM

CTRL-ALT-NUM0 -> align camera to view is the best method to place the camera Another method: add an empty, select the camera and the empty, then CTRL-T, "Old Track" and you can controling the camera with the empty. CRisti

criss digital art