shavedferret opened this issue on May 08, 2005 ยท 18 posts
shavedferret posted Sun, 08 May 2005 at 6:06 PM
Can someone explain "collision detection" and how it works in plain english. I am losing my sight so I have someone read the "Poser 5" manual to me but I can not for the life of me figure it out. Should it be set on every piece as it is added? or what. Thanks so much ... hopefully they will put out a maual in Braille one of these days.
SophiaDeer posted Sun, 08 May 2005 at 7:22 PM
.
Nancy Deer With Horns
Deer With Horns
Native American Indian Site
geep posted Sun, 08 May 2005 at 8:53 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
shavedferret posted Sun, 08 May 2005 at 8:59 PM
Thanks Dr. Geep. ANd also thank you for the "large" type ..... that is truly appreciated.
Casette posted Mon, 09 May 2005 at 5:11 AM
Doc, I love you. I needed this tip :D
CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"
geep posted Mon, 09 May 2005 at 7:08 AM
Collision detection setting for a figure ...
Collision detection can be (must) be set
for each individual body part of a figure
because each body part is a really a
separate object.
Collision detection can NOT be set for
an entire figure at the same time. If you
look at the "Properties" window for a
firgure, you can see that there is no
"Collision detection" box to check.
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
shavedferret posted Mon, 09 May 2005 at 7:32 AM
Thanks again Dr. Geep ...... no one explains it like you do.
Casette posted Mon, 09 May 2005 at 8:11 AM
Er ... doc, have any trouble with your keyboard ? ... or with your glasses ? :D
CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"
geep posted Mon, 09 May 2005 at 8:17 AM
Trouble? Nope ... just tryin' to "please the customer." ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
adh3d posted Mon, 09 May 2005 at 8:22 AM
One more thing, if two objects have the collision detection on, they don't touch thenselves, then if I move one agaist the other, this one move to too or you cannot move the first one.....
adh3d posted Mon, 09 May 2005 at 8:23 AM
geep posted Mon, 09 May 2005 at 8:33 AM
Two objects with Collision detection ON ...
When object #1 is moved against object #2 ...
#1 will stop moving ... when it contacts #2.
It will NOT cause #2 to move.
cheers, dr geep ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
semidieu posted Mon, 09 May 2005 at 9:02 AM
But you can apply the collision settings to all children parts at once. Works great with human characters: select the hip, set on the collision and hit the "Apply Collision Setting to Children".
Casette posted Mon, 09 May 2005 at 9:06 AM
Sorry, Doc ... I sometimes might read the previous posts ... OOOOPSS
CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"
geep posted Mon, 09 May 2005 at 9:15 AM
But you can apply the collision settings to all children parts at once. Works great with human characters: select the hip, set on the collision and hit the "Apply Collision Setting to Children". semidieu makes a very good point that is worth repeating. Thanks semidieu ;=] cheers, dr geep <--------------- makes a note for his "Collision Detection" tut ;=] - - - - - -
@ Casette ....... no problem ......... ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
semidieu posted Mon, 09 May 2005 at 9:42 AM
You're welcome ;-)
SophiaDeer posted Mon, 09 May 2005 at 11:10 AM
Thanks Dr. Geep!
Nancy Deer With Horns
Deer With Horns
Native American Indian Site
geep posted Mon, 09 May 2005 at 11:12 AM
You're welcome. ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019