lanaloe77 opened this issue on May 09, 2005 ยท 6 posts
lanaloe77 posted Mon, 09 May 2005 at 11:10 PM
Is it possible in vue5inf to have different shadow types for two objects near each other in one render pass?
wabe posted Tue, 10 May 2005 at 1:10 AM
Any example of what you try to get? You can do different shadow settings for different light sources in your scene. Is it that what you try to do?
One day your ship comes in - but you're at the airport.
Vance_Max posted Tue, 10 May 2005 at 2:04 AM
You need two light sources and even then they may over lap. One light with shadow mapping and the other standard or adding some softness. Interesting you ask this question as I was trying this today.
lanaloe77 posted Tue, 10 May 2005 at 1:47 PM
Thank you for helping. I have this picture I was working on that has a birdbath next to a tree. The birdbath should have a hard shadow and the tree should have a soft shadow. This might not be the way it would look in reality but it is the effect I am after. I went through the manual and decided composing it in Photoshop would be easiest way to achieve this effect. What I was hoping is that shadows could be based on lights that are influencing the object because lights that aren't influencing the object still make shadows of the object. Sorry for being long winded. If anyone knows anymore ways to achieve shadow independence I'd appreciate it. Maybe in the future vue could have this type of control.
spedler posted Tue, 10 May 2005 at 2:23 PM
How about turning off cast shadows for the birdbath, then render with soft shadows, then repeat the render with hard shadows, turning on shadows for the birdbath and off for the tree? You have to disable/enable casting shadows on a per-material basis, but it might work. Then you can compose in PS.
Steve
lanaloe77 posted Tue, 10 May 2005 at 3:08 PM
Great idea. That is exactly what I am doing. Thanks