nightfir opened this issue on May 14, 2005 ยท 5 posts
nightfir posted Sat, 14 May 2005 at 2:48 PM
Found out that the hair density parameter dial puts 1 hair
in a hair group area (the polygons that make up the group) for every 1.36 units. No matter what the size of the polygons
etc. I took the one sided square prop from the props section in the poser library and grew hair on it.
Also found out that zeroing out all the parameter dials
and setting the hair length parameter dial to .9 that the
length of hair is aprox equal to 1 foot. There is some
varation in the hair tho there should not be with the
length variance parameter dial set to zero. It varies
the length of random hairs so the hair looks more natural.
At zero it should not have any effect at all. With the following info we now have a better idea into placing hair on the head, body, etc. As to amount of hair in a area and length of hair. Brad.
Message edited on: 05/14/2005 14:51
Message edited on: 05/14/2005 14:52