Rita opened this issue on May 17, 2005 ยท 6 posts
Rita posted Tue, 17 May 2005 at 5:46 AM
maxxxmodelz posted Tue, 17 May 2005 at 5:51 AM
If it's a texture map, simply attach a 2D image_map node to the diffuse channel. To retrieve those hidden nodes, just use the scroll bar at the bottom of the material room window. It's that silver slide bar directly underneath your poser surface preview. There's another to the right of the window next to the Wacros buttons for scrolling up and down too.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
ziggie posted Tue, 17 May 2005 at 6:00 AM
Oh blech..! I was just reading this thread and actually tried to move the slider bar in the image above wif my mouse. Doh..!
"You don't have to be mad to use Poser... but it helps"
Rita posted Tue, 17 May 2005 at 6:32 AM
Thanks!!!!!!!!!!!!!!!
maxxxmodelz posted Tue, 17 May 2005 at 6:44 AM
LMAO @ ziggie!! That's funny. Rita, you might also want to check out the "simple" version of the material room. Coming from P4, you might find it easier to use until you can familiarize yourself with the advanced version (nodes). Just click on the tab that says "Simple" in the material room at the top left. See if that's not easier for you. Good luck.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
Rita posted Tue, 17 May 2005 at 2:04 PM
I'm getting the hang of the nodes so thanks!!!!!!