notefinger opened this issue on May 18, 2005 ยท 22 posts
notefinger posted Wed, 18 May 2005 at 6:27 PM
What if THEY mapped out different hardness levels to the different areas of a Poser character's mesh. When an area of a Poser figure came in contact with with another Poser object the softness map would tell it how far it was allowed to compress. Boney areas would have a softness rateing of 2. A stomach area has a rating of 5. A table would have a rating of 1. Now when Vickey sat on the table her butt would compress in the right way. When she crossed her arms across her chest all part would compress in a realistic manner. Make sence? Make it so. (please)