Starkdog opened this issue on May 19, 2005 ยท 11 posts
Starkdog posted Thu, 19 May 2005 at 9:57 AM
Starkdog posted Thu, 19 May 2005 at 9:58 AM
odeathoflife posted Thu, 19 May 2005 at 10:12 AM
seems like you removed the collars or neck or both, this moves the chest bone over. you can use the bend on the hip abdomen and chest to get it back into position then edit-memorize-figure, and save to your library and all will be good.
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Letterworks posted Thu, 19 May 2005 at 10:36 AM
odeathoflife is probably right! Every time I try to delete the eyes, head and/or neck bones this happens. THe same thing happens if you try to remove the seperate toes from the P5 and P6 figures, which makes for a lot of fustration in trying to create shoes, if you like to do them with both shoes in a single object. If you don't mind individual shoes you can use the supplied shoe object to supply the bones. Which brings up the point, try to find some peice of clothing that alreay has the extra bones removed as your source, assuming you can't, or don't want to bother, get it back into postion as ODL says. mike
odeathoflife posted Thu, 19 May 2005 at 10:49 AM
If I need to remove a bone or what not that will alter the position of another bone, I write down the positions ( I use the set up room though so not sure if this is feesable for you) and then input the #'s back in ( the end points #'s) to get the bone back into position. But generally I keep one bone past what I will need.
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nomuse posted Thu, 19 May 2005 at 11:16 AM
Hrm. Does this also happen when you manually remove an actor from the cr2 with a text editor?
Starkdog posted Thu, 19 May 2005 at 11:29 AM
EdW posted Thu, 19 May 2005 at 11:39 AM
The joint setups are for the figure not the clothing you usually have to adjust the joint setting and the inner and outer mat spheres for the buttocks groups.
odeathoflife posted Thu, 19 May 2005 at 4:29 PM
But seeing as how this is 'panties' you shouldn't really need to have the buttocks anything but ghosts. As for the crotch fit you could use a poser magnet and create a cover morph.
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EdW posted Thu, 19 May 2005 at 5:11 PM
odeathoflife wrote "But seeing as how this is 'panties' you shouldn't really need to have the buttocks anything but ghosts. As for the crotch fit you could use a poser magnet and create a cover morph." Agreed, but you would still need to tweak the joint setting and the falloff zones even though there isn't any actual geometry associated with the groups.
mutantleader posted Sun, 05 June 2005 at 8:37 PM
I had the same problem. I am playing around with several apps to get what I want and the hints about twist, bend, etc. help alot.