AtelierAriel opened this issue on May 23, 2005 ยท 21 posts
AtelierAriel posted Mon, 23 May 2005 at 5:31 PM
OK, second time this has happened. I created a morph target for Jesse, exported it the exact same way I've always done it for other figures. Then tried to load it and got error message "Target Geometry Has Wrong Number of Vertices". This is the second time with the second morph. First was created with a magnet, second with the Face Room. Is there something weird about Jesse or am I just not getting it? How many differnt ways are there? Getting a little frustrated.