Forum: Bryce


Subject: oh no... another robot!

vasquez opened this issue on May 24, 2005 ยท 15 posts


vasquez posted Tue, 24 May 2005 at 2:05 AM

Hi guys, looks like there's a bit of robot-fermenting in this period. Thanks to kemal and his link to robota, I decided to finish my neverending WIP. This is my robota... nearly finished (for image I had in mind since 1976). BEfore you asked it, yes the textures are inspired from I-robot movie (which I did not see), but the transparent texture is perfect for showing my work. and now... comments crits and suggestion please. p.s. it is modeled in rhino and rendered in bryce


vasquez posted Tue, 24 May 2005 at 2:06 AM

and here is the image

wildman2 posted Tue, 24 May 2005 at 2:07 AM

very clean looking.looks great so far.

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RodsArt posted Tue, 24 May 2005 at 2:29 AM

Outstanding design so far, looking forward to more. (let's see 1976...2005) 29 yrs. I think you hold the record for WIP. ICM

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TwistedBolt posted Tue, 24 May 2005 at 2:51 AM

Very cool, cant wait to see more.

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UVDan posted Tue, 24 May 2005 at 3:33 AM Forum Moderator

But this cool render warranted the caps.

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pidjy posted Tue, 24 May 2005 at 3:36 AM

Nice looking! I think you should continu to work on it, want to see more!


Erlik posted Tue, 24 May 2005 at 3:53 AM

What program? It's very good looking.

-- erlik


vasquez posted Tue, 24 May 2005 at 4:01 AM

thx guys, @ICM.. well I was born in 1976, it was just a joke :P @Erlik I used Rhino 3D to model it, and I learned a lot of stuff for optimizing surfaces for exporting!, first time I exported it it was around 70Mb... too much errors in the model.. now is around 20Mb I'll keep you updated cheers.


draculaz posted Tue, 24 May 2005 at 4:11 AM

VERY nice work, looking forward to see this finished :)


TheBryster posted Tue, 24 May 2005 at 6:37 AM

Interesting set up and .mats!

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danamo posted Tue, 24 May 2005 at 12:14 PM

Yes indeed, very cool stuff!


UVDan posted Tue, 24 May 2005 at 4:29 PM Forum Moderator

Make sure you use the advanced meshing options in Rhino. Do not check Refine mesh or you will have WAAAAAAAY too many polys.

Free men do not ask permission to bear arms!!


UVDan posted Tue, 24 May 2005 at 4:33 PM Forum Moderator

You can also take Rhino meshes into UV Mapper Pro or classic, and then save it out. Make sure the "Don't export normals", and the "Don"t export uv mapper regions" boxes are CHECKED and your model will be approx half the size of the one you imported.

Free men do not ask permission to bear arms!!


omac2 posted Thu, 26 May 2005 at 1:14 AM

looks very smooth and detailed, ill have it when its completed please !! ;>