natwales opened this issue on May 26, 2005 ยท 8 posts
natwales posted Thu, 26 May 2005 at 12:23 PM
I've attached an example.
I know I can just make thin cubes, but I would really like to get this to render properly. Does anyone know what is happening and how to fix it.
ClintH posted Thu, 26 May 2005 at 12:26 PM
Use the Single Sided Square prop.
Clint
Message edited on: 05/26/2005 12:27
Clint Hawkins
MarketPlace Manager/Copyright Agent
All my life I've been over the top ... I don't know what I'm doing
... All I know is I don't wana stop!
(Zakk Wylde (2007))
natwales posted Thu, 26 May 2005 at 12:31 PM
Thanks, that does work. However I am using existing content that uses a two sided square prop. Do I have to rebuilt for poser 6, or is there a way to make that work.
ClintH posted Thu, 26 May 2005 at 12:36 PM
I've heard that if you add a small amount of displacement to the square it will help. Other than that I'm not sure. I havent played around with it enough yet to have any other suggestions. Other members may have some ideas/work arounds. Clint
Clint Hawkins
MarketPlace Manager/Copyright Agent
All my life I've been over the top ... I don't know what I'm doing
... All I know is I don't wana stop!
(Zakk Wylde (2007))
uli_k posted Thu, 26 May 2005 at 12:46 PM
A minimum amount of displacement applied to the surface of the square will help, but you should also try the new Normals_Forward option on the Poser Surface node on the Advanced tab in the Material room. This is new in Poser 6 SR1. It might just do away with the problem instantly. Uli
ClintH posted Thu, 26 May 2005 at 12:47 PM
Thanks Uli. :) Clint
Clint Hawkins
MarketPlace Manager/Copyright Agent
All my life I've been over the top ... I don't know what I'm doing
... All I know is I don't wana stop!
(Zakk Wylde (2007))
natwales posted Thu, 26 May 2005 at 1:01 PM
Yes, Thank you! That works.
Ghostofmacbeth posted Thu, 26 May 2005 at 3:51 PM
I was just having this problem ... Thanks for asking it. It was also transfering the texture that was on that item to another item when it rendered. The preview was fine but when I rendered it had the sky on that I had on the background square on another prop.