Ghostofmacbeth opened this issue on May 26, 2005 ยท 2 posts
Ghostofmacbeth posted Thu, 26 May 2005 at 8:16 PM
I have been working on this scene and I went to do a test render and I have been having trouble with the textures showing on the wrong figure upon render. The materials all seem right, the preview is right but when you render it one texture transfers to other figures. The scene is basically a catapult, a terrain from Toil and trouble, a fireball and a morphed M3 exported into prop form. Right now the fireball material is on the catapult and the body of the M3 figure. I had tried to put a square in the background for a sky and that was the texture that was bleeding over onto the other items for a while. I had to delete it since it was a two sided square and it was having troubles. I have to get this to render tonight and I am clueless why things are transfering. Help please.
Kristta posted Fri, 27 May 2005 at 9:56 AM
I had a problem where a one sided square with a photo attached as an image was showing on up the face of the figure looking at it (sp3 had the picture wrapped around her head). My problem with it turned out to be reflection and refraction settings. I'm not sure if that is what is going on with yours or not.