Forum: Poser - OFFICIAL


Subject: Need assistance with importing Max 3DS into Poser 4... PLEASE HELP!!

Peacer opened this issue on May 27, 2005 ยท 11 posts


Peacer posted Fri, 27 May 2005 at 1:37 AM

Hey,

I can't stress how important this is! Ok, so the deal is that this extremely helpful modeller spent a couple weeks modelling an interior set in 3D Studio Max 7 for me... for free! Yes, this was very kind of him. He sent me the .max file, and I downloaded the Max 7 Trial so I could view it. From there, I exported it to .3ds within Max, where the following prompt came up:

"Preserve Max's Texture Coordinates?"

Of course, I chose YES.

Anyway, I'll cut to it. Here's a pic I took of the MAX file (I just stuck an Omni light in there):

maxfile.jpg

As you can see, it looks great. Now, because it had to be exported as a 3DS file, all the textures had to be added separately in Poser. So, here is the 3DS version rendered within Poser, without textures:

poserfile1.jpg

You will notice that the geometry is pretty decent, though the depth is off (may be because of the cameras). However, you will also notice that the doors are way off, as they levitate above the ground. The 3DS file in MAX looks fine, so Poser is messing it up for some reason.

Now, the main problem is obviously the textures. They are showing up way wrong, and some of the walls and objects stretch them. Here is the original floor & ceiling texture:

floorceilingtex.jpg

The lower left is the floor texture, I think the upper stuff is the ceiling texture, and I don't know what the lower right is. Basically, that shape is the shape of the model (a hallway). The actual, uncompressed size is roughly 3000x3000, but I had to shrink it down for obvious purposes here.

I threw the floor texture on, as well as the wall textures in Poser to demonstrate how the mapping is way off:

poserfile2.jpg

It's tough to see, but because the mapping coordinates didn't transfer, the textures didn't apply right.

Anyway, I'm sorry for being vague and newbish since I am pretty new to this stuff (which is why someone else did the model), though I do understand most of Poser 4. I'm wondering if I can somehow fix these problems and achieve a Poser render that's close to the Max render (aiming for a near perfect transfer).

If anyone could help me out (and please be specific since I am newbish), it would be MUCH appreciated. Thanks!

P.S.- After reading this message, I seem to come off as angry, but really I'm not... I'm just trying to be specific and to the point.