I have been playing around with ZBrush to come up with some morph targets and I suddenly realised when I import the head of Victoria 3 back in as a morph target there is a slight adjustment in the position of the head. I have tried several things, from zeroing the joints of the body to just leaving Vicky as is when I first load her into Poser before exporting just the head as an OBJ file. I haven't made any drastic changes in ZBrush itself to warrant this movement as I only morphed the nose slighty. Just wondered if anyone had a similar problem or would know whether I'm doing something wrong.
I've attached an image, I slightly faded the upper layer to show the position of the two heads, one with the morph and one without. The morphed version actually shifts the head back a couple of pixels as indicated by the faded line that runs along the cheek area of the image.
Hope you can help,
Steve
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