lordstormdragon opened this issue on May 27, 2005 ยท 10 posts
lordstormdragon posted Fri, 27 May 2005 at 11:18 PM
lordstormdragon posted Fri, 27 May 2005 at 11:20 PM
lordstormdragon posted Fri, 27 May 2005 at 11:22 PM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=965873
The "finished", 70+ hour obnoxious Bryce render is at the link above...Message edited on: 05/27/2005 23:23
Quest posted Fri, 27 May 2005 at 11:50 PM
Hey, LSD, this is beautiful work! Very intriguing! Thanks for sharing!
MoonGoat posted Sat, 28 May 2005 at 12:48 AM
Absolutely gorgeous model! Wireframes always seem to help portray the artist more as a mortal rather than a robot.
Kemal posted Sat, 28 May 2005 at 12:52 AM
Very nice, LSD, off to check your gallery!!! :D
RodsArt posted Sat, 28 May 2005 at 3:22 AM
Bonsai Dragonson, Bonsai!!
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Ockham's razor- It's that simple
Ornlu posted Sat, 28 May 2005 at 4:28 PM
That is an awesome ring there. How did you manage the knot-spline work.
lordstormdragon posted Sat, 28 May 2005 at 6:23 PM
It's simple "Sweep 1 rail" work, in Rhino. You draw a curve, tweak it's control points, then select "Create circle around curve", check "End" on object snap... Make two similar circles around the endpoints of your curve, and sweep the curve... Just Rhino stuff, I tried to be fairly accurate with this one, but it's not as clean as it could be. Still a lot of loose polys and overlaps, when exported. Nothing visible, really, but I know I could have cut the poly count down a bit...
Ornlu posted Sat, 28 May 2005 at 7:44 PM
That's some nice sweep work though. I thought you must have done something else based on the complexity.