Forum: Carrara


Subject: Unbreakable...modeling glass

brenthomer opened this issue on Feb 07, 2001 ยท 8 posts


brenthomer posted Wed, 07 February 2001 at 9:02 AM

I am trying to make a cool glass logo. When I make glass logos in a scene they work out great. the problem is that when I make a glass logo in space like above (I am makeing it an alpha) it comes out pitch black. I have over 15 lights on it and it is pitch black. So I noticed that it appears that light must bounce off something. I errected a huge wall behind the camera and then the lights reflected off the wall and hit the logo and it sort of worked. The ideal is for the lights to move around and the logo to sparkle and look all pretty. This first render had a really cool look..but it was to abrubt and freaky for the nice classy type look I am looking for. Any ideals anyone?