I have a slight problem and I'm not sure if it's the SR1 update or something else that's causing this. When I render with texture filtering turned on, I get seams on the character textures and I know darn well, they shouldn't be showing up like that(see 1st image below). I'm renderinf at Final in the firefly renderer in Poser 6 and I've done that before and never had this problem before with any of the character textures I have and it's not just one or two, it's almost all of them. Anyone else had this problem and if so how did you solve it? Any help would be appreciated :)