Forum: Poser - OFFICIAL


Subject: Tip on controlling internal Figure number in Cr2(i.e. Figure 12, head:12)

byAnton opened this issue on Jun 02, 2005 ยท 7 posts


byAnton posted Thu, 02 June 2005 at 3:15 AM

This might come in handy some day. Whenever you load or start a scene, poser counts the figure instances. SO if you keep adding, deleting, adding and saving figures back into the library in one session, the number reference goes up. To get "Figure 1" and Actor head:1 references, Load an fresh, empty scene with now figures. The first figure added will resave as Figure 1. Regards, Anton www.byanton.com

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


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EnglishBob posted Thu, 02 June 2005 at 5:28 AM

This implies, if you haven't already done it, that you should have deleted the default guy and saved that scene as your default. If you have to delete Mr. Default every time you start a new scene, your subsequent figures will start at :2 (and you're making unnecessary work for yourself). Is there an advantage to having the :1 references in a saved CR2, other than tidyness? I generally just let mine fall where they may; Poser doesn't seem to care.


byAnton posted Thu, 02 June 2005 at 5:43 AM

Yes, but you can just load a blank scene. If you hand edit cr2's it makes it safer and easier. I do think that it can cause some conflicts with erc sometimes. Falls under the "better safe than sorry" clause.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


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Jim Burton posted Thu, 02 June 2005 at 8:14 AM

Attached Link: http://poserpros.daz3d.com/forums/viewtopic.php?t=32683

anton is exactly right, and addittionally the external name (V3's external name is "Figure 1") has absolutely nothing to do with the internal number the figure or clothing takes. The internal number (in the CR2) also has nothing to do with the number taken by the figure, except that different versions of Poser modify ERC links differently depending on if it is :1 or if it is a higher number. It gets sorta confusing, yes. ;-) Also bear in mind that ERC (the JCM kind) both for the figure and for the clothing is normaly hard-coded to Figure :1, but Poser sometimes changes that. Here is a link to what some may find intresting on the subject.

XFX3d posted Thu, 02 June 2005 at 9:44 AM

"Whenever you load or start a scene, poser counts the figure instances. SO if you keep adding, deleting, adding and saving figures back into the library in one session, the number reference goes up."

This is a little bit inaccurate sounding.

Whenever you load a new figure in, the count goes up on the actor-figure ID, ie, actor:1, actor:2, actor:3.

Whever you load in a new figure, the figure name is set to the lowest available number.

Therefore, if you load in a figure, load in a second figure, delete the first figure, and load in another figure, assuming they all have 'Figure #' names for the figures, the last figure you load in will be 'Figure 1' but will have actor IDs like actor:3.

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Message edited on: 06/02/2005 09:45

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XFX3d posted Thu, 02 June 2005 at 9:47 AM

For the record, in vim (www.vim.org) it's really easy to fix all of these in a heartbeat. Load the file up, then do the following two commands: :%s/:d*/:1/ :%s/Figure d*/Figure 1/

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byAnton posted Thu, 02 June 2005 at 2:35 PM

XFX3d, lol. Yeah that is what I meant. Thanks.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....