Forum: Poser - OFFICIAL


Subject: 2 V3s and body morphs

whoopy2k opened this issue on Jun 02, 2005 ยท 3 posts


whoopy2k posted Thu, 02 June 2005 at 9:08 PM

Hopefully I'm missing something obvious again, but does anyone know why adding 2 V3 figures to the same scene causes the body morphs to behave differently (in poser 5)? On the first I can add a full body morph and change the settings from the "body" level in the parameters tool box. Basically a universal change. But when I add a second V3, I can no longer do this, and have to change each body part individually. This is quite a pain on something like muscularity. Am I missing something basic here about how these morphs work?


KarenJ posted Fri, 03 June 2005 at 1:28 AM

It's not your problem. It's a bug called crosstalk, and the "fix" which was implemented for that in P5 that cause this problem. The easy way around this is to load and inject your first V3, then save her back to the library and reload her into a new scene. This should "break the connection" between the two figures. By the way this also happens when you have a Steph and a Vicky in one scene, and presumably any multiple of unimesh injectable figures. It's a real pain sometimes :-| Hope this helps. Karen :-)


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


whoopy2k posted Fri, 03 June 2005 at 9:33 AM

Joy... is this something fixed in v6? Thanks for the work-around though!