Mags61 opened this issue on Jun 03, 2005 ยท 10 posts
Mags61 posted Fri, 03 June 2005 at 6:10 PM
Having got completely bored with Apo and UF - fed up with how difficult it is to create something original, something I haven't already seen in a similar form here at Rendo - I've been playing with Chaoscope for a change. Anyone got any tips and tricks they'd like to share with a newbie? It's great fun with only a little knowledge but any advice would be gratefully received. Mags
We don't cease to play because we grow old, we grow old because we cease to play.
Pontigary posted Fri, 03 June 2005 at 6:39 PM
Tried a wee but not enough to create anything worth looking (not tomention posting). There was a good tutorial (Either in the packed archive or on the site - don't remeber exactly) since just fiddlingwith the parameters brings dull and very similar results. Why nottry Tierazon - underestimated application (the interface differs from UFChaos Pro and Apo) but the results are interesting and prmising. Plus it's free! -Anthony.
Mags61 posted Fri, 03 June 2005 at 6:47 PM
Haven't played with Tierazon for a long time - I have about a dozen images on my website but then I got into UF. Perhaps I should dig it out again and have another go. So many programmes - so little time!!
We don't cease to play because we grow old, we grow old because we cease to play.
tresamie posted Sat, 04 June 2005 at 12:44 AM
I know that Paragon5 (William) uses Chaoscope quite a bit and beautifully. You might try emailing him for tips (he is not on much lately, so email would be better than IM) I know it uses .map files for gradients, and that the gradients are handled very differently than on other apps. That being said, I believe it's fairly user friendly and easy to get some nice results. Good luck!
Fractals will always amaze me!
paragon5 posted Sat, 04 June 2005 at 1:42 AM
First off, make sure that you have the latest version of Chaoscope. Nicolas is working on a brand new version with a lot of changes and enhancements. Chaoscope uses the fractint map files for it's coloring. To really bring the color out, try changing the "speed" color to black. The results are well worth the effort. In the "julia" parameters do not raise the "level" to over 14. Too low a level will result in nothing but blobs. 15 and higher messes up the calculation and one side renders much brighter than the other (which can be useful at times). At 30 (the max) only one side is rendered. Don't forget to use your zoom and rotate. Most of all, just keep playing with it and having fun with this cool little program! William/paragon5
Mags61 posted Sat, 04 June 2005 at 4:14 PM
Thank you Tresamie and William - I am becoming quite addicted to it already. Not quite ready to post yet though! Mags
We don't cease to play because we grow old, we grow old because we cease to play.
stingo posted Tue, 07 June 2005 at 5:09 AM
Use povray! :)
Mags61 posted Tue, 07 June 2005 at 2:42 PM
I downloaded Povray some time ago but couldn't understand it - I've just had another go and still don't understand it! I'll admit some of the images I have seen are really good but it would be too much like hard work for me to learn how to use it.
We don't cease to play because we grow old, we grow old because we cease to play.
tresamie posted Wed, 08 June 2005 at 8:26 PM
Does POVRay generate Fractals?
Fractals will always amaze me!
paragon5 posted Wed, 08 June 2005 at 11:14 PM