Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
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Hi All, I'm slowly finding my way around the Material Room but on this one I'm out of my depth: I need to render some moulded Polythene or Polyethylene plastic. In other words it's that tough, flexible, translucent plastic that they make buckets, storage jugs, bins etc out of. In this case it'll be whitish translucent. Can anyone point me so a suitable P5 or P6 shader or something I could use as a starting point? I would imagine a shader for wax would be a good start. In P4 I would've just given it a touch of transparency and maybe upped the ambient a bit, but now in P6 there's all these new bells and whistles like translucency and SSS and alternate diffuse, they look useful but I don't know how much of what goes where :-) Any ideas? TIA Ob