![](https://live.cdn.renderosity.com/forum/threads/2288930/file_250129.jpg)
I created a catsuit out of a character. I exported the necessary body parts, re-imported the OBJ, added a skeleton in the setup room, removed the bones that were no longer needed and gave it a texture, finally.
Then, I loaded the original figure and conformed the catsuit to it. The result is, that the legs move into the wrong places. (IK is turned off for everything.)
These positions seem in some way to be the default for the character, because if I ALT-click on the dials then they take this position, too. But why?
If this worked it would be a very easy way to produce a catsuit to any character, even a cat ;-)