Forum: Blender


Subject: Radiosity rendering

JaK3 opened this issue on Jun 06, 2005 ยท 3 posts


JaK3 posted Mon, 06 June 2005 at 9:04 PM

I'm trying out the radiosity rendering and am getting chunky looking shadows in areas (see image attached). The meshes are subdivided a few times (including the emmiter), Hemires is 1000, Max Iterations 400. Any suggestions on improving the quality. JaKe

ysvry posted Mon, 06 June 2005 at 10:27 PM

you could make them true objects (ctrl c i believe.) before rendering or up the shadow definition if there is a dial for it?

for some free stuff i made
and for almost daily fotos


Nicholas86 posted Thu, 09 June 2005 at 7:41 AM

Can you give us some more details? Screenshot of render settings. Basic material settings for objects, is the "light" at the top the only material with an emit value? As a start you could drop the Iterations, and make sure you have a good AA setting. Brian