Forum: Poser - OFFICIAL


Subject: Larger .PNG pictures

Rendy opened this issue on Jun 08, 2005 ยท 5 posts


Rendy posted Wed, 08 June 2005 at 12:55 AM

How do you create thumbnails that are twice as tall for the menus (in "Figures", "Poses", etc)?


byAnton posted Wed, 08 June 2005 at 1:01 AM

91 Pixels wide by whatver tall. I used Photoshop. Only works on PNG.

Now if only we could make them shorter!! Would be great for MATS.

Message edited on: 06/08/2005 01:01

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Rendy posted Wed, 08 June 2005 at 1:12 AM

Thx, Anton. I'll try it when I get home.


Fazzel posted Wed, 08 June 2005 at 11:01 AM

You don't need something as expensive as Photoshop to convert a picture's size and format, programs like ACDSee will let you resize and crop picutures and will load and save in the .png format or you can also change jpegs to .png with it. And the nice thing about ACDSee is it will load up a lot faster and to load an image you just double click on the file in your file folder. I use it all the time to do simple edits such a resizing, cropping, changing hue, brightness, contrast, making thumbnails and converting from one format to another.



an0malaus posted Thu, 09 June 2005 at 10:19 AM

My standard methodology in P5 was to set the preview window's aspect ratio to the same ratio as the thumbnail size you want then render to new window with the thumbnail width of 91 pixels and the appropriately constrained height. Once the thumnail render was complete, I usually saved the character or pose to the library and then save the render as a .PNG file over the top of the pose or character thumbnail. I haven't followed this procedure with P6 yet as my initial tests with the pre-SR1 version showed problems with non-square icon handling and layout in the library (since fixed). ... [Testing in P6] ... OK, same process works with a bit more ease in P6 SR1 (no need to change the preview window size). Set the render dimensions you want (91 x 364 or whatever) then the preview window shows which part of the visible window will appear in the render output. Render and export the image as a PNG to overwrite the library PNG icon.



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