billrobertson42 opened this issue on Jun 09, 2005 ยท 8 posts
billrobertson42 posted Thu, 09 June 2005 at 8:41 AM
I have a figure that I have created. I imported into poser, made a skeleton for it, and now I see that there are parts of the mesh that don't work. e.g. he can't put his arms all the way down or turn his head very far because bits of the armor get in the way. I would like to go back to the mesh, and edit it to fix those problems. I don't want to redo the bones though. The figure won't really change all that much. I just need to push a few vertices around. How should I do this? One way that I can see is to just save the skeleton. Start a new poser file, import the updated mesh, and then load the skeleton. I just don't see how to save the bones. doh! This is for Poser 5. Thanks for looking.