Forum: Vue


Subject: Useing an AVI to control Density

videodv opened this issue on Jun 19, 2005 ยท 5 posts


videodv posted Sun, 19 June 2005 at 2:21 PM

Attached Link: Link

Just thought you would like to know my latest experiments with Infinite. I have found that on a mixed material you can use a video file to control how one material moves over the other. The example is a quick will it work, but I can see many uses for this type of thing. It is just a random black and white pattern saved as an avi and loaded in useing the density tab (animated texture node all settings at default. Will be doing more work on this over the next few days (trying to get a stream running through some hills for example). I have tried this on an eco system but it will not work! videodv.

silverblade33 posted Sun, 19 June 2005 at 3:15 PM

by wya have to right click and svae to disk to play that file it seems :) Woo very cool!! by wya I also note you can use that to drive transparency functions... evil grin 1 material overlain with another with Variable Transparency and Underlying material

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videodv posted Sun, 19 June 2005 at 4:25 PM

Attached Link: partical example

Heres another quick example useing particals.

videodv.

Message edited on: 06/19/2005 16:30


silverblade33 posted Sun, 19 June 2005 at 5:12 PM

Attached Link: http://silverblade.pwp.blueyonder.co.uk/videotexture.avi

particles??! Ok here's render using transparency function (underlying material for red) NOTE bug or merely limitation? but applying an ANIMATED texture screws up mapping itseems, note the cubes sides, mapping goes haywire :/

"I'd rather be a Fool who believes in Dragons, Than a King who believes in Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models, D&D items, stories.
Tutorials on Poser imports to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!


dburdick posted Sun, 19 June 2005 at 7:01 PM

Wow! Great examples guys - especially the particle one. I've got the progam Particle Magic by Wondertouch which can generate waterfalls and render out to an avi. I think I'll give it a try and try and map it to an animate material. Thanks