Dizzie opened this issue on Feb 12, 2001 ยท 5 posts
Dizzie posted Mon, 12 February 2001 at 2:13 PM
jnmoore posted Mon, 12 February 2001 at 2:25 PM
Click on the head and (I'm assuming this is Vickie) go down the list of morph dials until you see something like "eyebrows in". Set the dial to 1.00 and the extra eyebrows will disappear. For the P4 model, I think you can find a "smooth eyebrows" morph at Traveler's site morphs.bbay.com/main.html. Jim
CharlieBrown posted Mon, 12 February 2001 at 2:26 PM
I think that the eyebrow texture is smaller than the eyebrow portion of the model. You can either use a morph to get rid of the eyebrow, increase the size of the texture, or find an eyebrow "prop" to replace the eyebrow with, IIRC.
communion posted Mon, 12 February 2001 at 8:01 PM
If Vicki is built like Michael is, it is because there is actually a second set of brow geometry allowing you to texture seperately. Looks to me like this isn't being displayed as 100% transparent, or the ambient color hilight is set very high on the eyebrows. Set the material color of the eyebrow to white, ambient to black, and set the max transparency to 100%. This will make it disappear, and show the eyebrow texture that is on the face map underneath still show up. Hope this helps, co(V)(V)union
Dizzie posted Tue, 13 February 2001 at 9:50 PM
Thanks for all the suggestions, they were a great help!!!