artmac opened this issue on Jun 27, 2005 ยท 6 posts
artmac posted Mon, 27 June 2005 at 9:05 AM
Hi I have to animate 30 frames of a streaming wavy water, (river or pond) in a loop, (fluent pass from frame 30 to frame 1). The questions are: 1.) Which texture or material parameters are better to animate to get the flowing look? 2.) How can I "cycle" the water texture (like Waves) in DTE to "loop" the animation? Thanks for your help!